4 papers
CubePart: An Open-Vocabulary Part-Controllable 3D Generator
Yiheng Zhu, Kangle Deng, Jean-Philippe Fauconnier +9
Interactive 3D assets used in games and simulation are typically decomposed into specific semantic parts to support animation, physics, and scripted behaviors, yet most generative…
Robust Neural Audio Fingerprinting using Music Foundation Models
Shubhr Singh, Kiran Bhat, Xavier Riley +3
The proliferation of distorted, compressed, and manipulated music on modern media platforms like TikTok motivates the development of more robust audio fingerprinting techniques to…
Efficient Autoregressive Shape Generation via Octree-Based Adaptive Tokenization
Kangle Deng, Hsueh-Ti Derek Liu, Yiheng Zhu +7
Many 3D generative models rely on variational autoencoders (VAEs) to learn compact shape representations. However, existing methods encode all shapes into a fixed-size token, disre…
Cube: A Roblox View of 3D Intelligence
Foundation AI Team, Kiran Bhat, Nishchaie Khanna +44
Foundation models trained on vast amounts of data have demonstrated remarkable reasoning and generation capabilities in the domains of text, images, audio and video. Our goal at Ro…