activity
20242026
collaborators

7 papers

cs.CV2026

GEM: Generative Supervision Helps Embodied Intelligence

Ruowen Zhao, Bangguo Li, Zuyan Liu +9

Embodied Vision-Language Models (VLMs) have demonstrated impressive performance and generalization in robotics, particularly within Vision-Language-Action frameworks. However, a si…

cs.CV2025

NANO3D: A Training-Free Approach for Efficient 3D Editing Without Masks

Junliang Ye, Shenghao Xie, Ruowen Zhao +5

3D object editing is essential for interactive content creation in gaming, animation, and robotics, yet current approaches remain inefficient, inconsistent, and often fail to prese…

cs.CV2025

ShapeLLM-Omni: A Native Multimodal LLM for 3D Generation and Understanding

Junliang Ye, Zhengyi Wang, Ruowen Zhao +2

Recently, the powerful text-to-image capabilities of ChatGPT-4o have led to growing appreciation for native multimodal large language models. However, its multimodal capabilities r…

cs.GR2025

Video4DGen: Enhancing Video and 4D Generation through Mutual Optimization

Yikai Wang, Guangce Liu, Xinzhou Wang +5

The advancement of 4D (i.e., sequential 3D) generation opens up new possibilities for lifelike experiences in various applications, where users can explore dynamic objects or chara…

cs.CV2025

DeepMesh: Auto-Regressive Artist-mesh Creation with Reinforcement Learning

Ruowen Zhao, Junliang Ye, Zhengyi Wang +4

Triangle meshes play a crucial role in 3D applications for efficient manipulation and rendering. While auto-regressive methods generate structured meshes by predicting discrete ver…

cs.CV2024

MeshAnything V2: Artist-Created Mesh Generation With Adjacent Mesh Tokenization

Yiwen Chen, Yikai Wang, Yihao Luo +5

Meshes are the de facto 3D representation in the industry but are labor-intensive to produce. Recently, a line of research has focused on autoregressively generating meshes. This a…