4 papers
HyperBones: Realtime Bone-driven Neural Garment Simulation with Hypernetwork Conditioning
Astitva Srivastava, Hsiao-Yu Chen, Ryan Goldade +8
Recent advances in cloth simulation have led to accurate garment physics, but the methods are computationally expensive for real-time applications. In contrast, Linear Blend Skinni…
PhySkin: Physics-based Bone-driven Neural Garment Simulation
Astitva Srivastava, Hsiao-yu Chen, Ryan Goldade +7
Recent advances in digital avatar technology have enabled the generation of compelling virtual characters, but deploying these avatars on compute-constrained devices poses signific…
HairWeaver: Few-Shot Photorealistic Hair Motion Synthesis with Sim-to-Real Guided Video Diffusion
Di Chang, Ji Hou, Aljaz Bozic +8
We present HairWeaver, a diffusion-based pipeline that animates a single human image with realistic and expressive hair dynamics. While existing methods successfully control body p…
Dress Anyone : Automatic Physically-Based Garment Pattern Refitting
Hsiao-yu Chen, Egor Larionov, Ladislav Kavan +4
Well-fitted clothing is essential for both real and virtual garments to enable self-expression and accurate representation for a large variety of body types. Common practice in the…