2 papers
cs.HC2026
SENSE: State-aware Emotion Navigation Storytelling Engine
Yi Xia, Pablo Carrasco Velo, Mudit Paliwal +5
This paper presents SENSE, a state-aware framework for generating playable branching visual novels with multi-track emotional navigation. Integrating a state-based narrative archit…
cs.HC2026
Demonstrating SIMA-Play: A Serious Game for Forest Management Decision-Making through Board Game and Digital Simulation
Arka Majhi, Daniel Fernández Galeote, Timo Nummenmaa +4
Board games have shown promise as educational tools, but their use in engaging learners with the complex, long-term trade-offs of forest management remains strikingly underdevelope…