2 papers
cs.CV2026
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models
Zizhao Tong, Yeying Jin, Hongfeng Lai +11
Interactive world models for first-person shooter (FPS) games must resolve high-frequency overlapping control signals at every frame without disrupting unaffected regions. Existing…
cs.CV2026
PixelRush: Ultra-Fast, Training-Free High-Resolution Image Generation via One-step Diffusion
Hong-Phuc Lai, Phong Nguyen, Anh Tran
Pre-trained diffusion models excel at generating high-quality images but remain inherently limited by their native training resolution. Recent training-free approaches have attempt…