3 papers
eess.IV2026
Streaming of rendered content with adaptive frame rate and resolution
Yaru Liu, Joseph G. March, Rafal K. Mantiuk
Streaming rendered content is an attractive way to bring high-quality graphics to billions of mobile devices that do not have sufficient rendering power. Existing solutions render…
cs.GR2026
Seeing enough: non-reference perceptual resolution selection for power-efficient client-side rendering
Yaru Liu, Dayllon Vinícius Xavier Lemos, Ali Bozorgian +3
Many client-side applications, especially games, render video at high resolution and frame rate on power-constrained devices, even when users perceive little or no benefit from all…
cs.RO2026
V-CAGE: Vision-Closed-Loop Agentic Generation Engine for Robotic Manipulation
Yaru Liu, Ao-bo Wang, Nanyang Ye
Scaling Vision-Language-Action (VLA) models requires massive datasets that are both semantically coherent and physically feasible. However, existing scene generation methods often…