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Zhengxian Yang

5 papers hereh-index 215 citations7 works total

Matching runs newest-first, so older work may not be attached to this profile yet.

author position
  • first author3
  • middle author2

Across the 5 of 5 papers where every author was matched, so the position is known.

fields
  • cs.CV5

identity via Semantic Scholar / OpenAlex

activity
20242026
most citedDen-SOFT: Dense Space-Oriented Light Field DataseT for 6-DOF Immersive Experience

1 citations · 1 across the 4 of their papers we have counts for

collaborators
Showing 2026Show all

3 papers · 1 filter

cs.CV2026

Sparse-View 4D Gaussian Splatting via Spatiotemporal Priors and Generative Assistance

Shengqi Wang, Zhengxian Yang, Kaiwen Tian +6

We present a 4D Gaussian Splatting framework for the Sparse-View Track of the SIGGRAPH Asia 2026 Volumetric Video Challenge, which requires dynamic scene reconstruction from only s…

cs.CV2026

DirectFisheye-GS: Enabling Native Fisheye Input in Gaussian Splatting with Cross-View Joint Optimization

Zhengxian Yang, Fei Xie, Xutao Xue +5

3D Gaussian Splatting (3DGS) has enabled efficient 3D scene reconstruction from everyday images with real-time, high-fidelity rendering, greatly advancing VR/AR applications. Fishe…

cs.CV2026

Realizing Immersive Volumetric Video: A Multimodal Framework for 6-DoF VR Engagement

Zhengxian Yang, Shengqi Wang, Shi Pan +8

Fully immersive experiences that tightly integrate 6-DoF visual and auditory interaction are essential for virtual and augmented reality. While such experiences can be achieved thr…

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