collaborators

5 papers

cs.CV2026

Matrix-Game 3.5: Enhancing Real-Time Streaming Interactive World Models with Patch Memory

Runjia Qian, Zile Wang, Jihai Zhang +14

Interactive world models extend video generation from offline clip synthesis toward persistent simulation of interactive virtual worlds, enabling applications in games, robotics, e…

cs.CV2026

DistillAlign: Coordinating Mode Covering and Mode Seeking in Autoregressive Video Distillation

Jiaxing Li, Kai Zou, Cindy Zhou +7

Existing autoregressive video distillation methods commonly adopt a Distribution Matching Distillation (DMD)-based multi-stage pipeline. However, they typically decouple the initia…

cs.CV2026

Matrix-Game 3.0: Real-Time and Streaming Interactive World Model with Long-Horizon Memory

Zile Wang, Zexiang Liu, Jiaxing Li +20

With the advancement of interactive video generation, diffusion models have increasingly demonstrated their potential as world models. However, existing approaches still struggle t…

cs.RO2024

SENSOR: Imitate Third-Person Expert's Behaviors via Active Sensoring

Kaichen Huang, Minghao Shao, Shenghua Wan +4

In many real-world visual Imitation Learning (IL) scenarios, there is a misalignment between the agent's and the expert's perspectives, which might lead to the failure of imitation…

cs.LG2024

DIDA: Denoised Imitation Learning based on Domain Adaptation

Kaichen Huang, Hai-Hang Sun, Shenghua Wan +4

Imitating skills from low-quality datasets, such as sub-optimal demonstrations and observations with distractors, is common in real-world applications. In this work, we focus on th…