activity
20242026
collaborators

7 papers

cs.CV2026

VRAG: Learning World Models for Interactive Video Generation

Taiye Chen, Xun Hu, Zihan Ding +1

Foundational world models must be both interactive and preserve spatiotemporal coherence for effective future planning with action choices. However, present models for long video g…

cs.LG2026

Automatic Generation of High-Performance RL Environments

Seth Karten, Rahul Dev Appapogu, Chi Jin

Translating complex reinforcement learning (RL) environments into high-performance implementations has traditionally required months of specialized engineering. We present a closed…

cs.CV2026

DOLLAR: Few-Step Video Generation via Distillation and Latent Reward Optimization

Zihan Ding, Chi Jin, Difan Liu +6

Diffusion probabilistic models have shown significant progress in video generation; however, their computational efficiency is limited by the large number of sampling steps require…

cs.LG2026

Odysseus: Scaling VLMs to 100+ Turn Decision-Making in Games via Reinforcement Learning

Chengshuai Shi, Wenzhe Li, Xinran Liang +10

Given the rapidly growing capabilities of vision-language models (VLMs), extending them to interactive decision-making tasks such as video games has emerged as a promising frontier…

cs.CV2025

Recurrent Autoregressive Diffusion: Global Memory Meets Local Attention

Taiye Chen, Zihan Ding, Anjian Li +4

Recent advancements in video generation has shifted from bidirectional models for short videos to autoregressive ones for ultra long video generation. Previous models, which usuall…

cs.MA2025

Game-Theoretic Multiagent Reinforcement Learning

Yaodong Yang, Chengdong Ma, Zihan Ding +4

Tremendous advances have been made in multiagent reinforcement learning (MARL). MARL corresponds to the learning problem in a multiagent system in which multiple agents learn simul…