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cs.CV2026
PhyEdit: Towards Real-World Object Manipulation via Physically-Grounded Image Editing
Ruihang Xu, Dewei Zhou, Xiaolong Shen +2
Achieving physically accurate object manipulation in image editing is essential for its potential applications in interactive world models. However, existing visual generative mode…
cs.CV2023
Vista-LLaMA: Reducing Hallucination in Video Language Models via Equal Distance to Visual Tokens
Fan Ma, Xiaojie Jin, Heng Wang +3
Recent advances in large video-language models have displayed promising outcomes in video comprehension. Current approaches straightforwardly convert video into language tokens and…
cs.CV2023★ 1 cited
GETAvatar: Generative Textured Meshes for Animatable Human Avatars
Xuanmeng Zhang, Jianfeng Zhang, Rohan Chacko +4
We study the problem of 3D-aware full-body human generation, aiming at creating animatable human avatars with high-quality textures and geometries. Generally, two challenges remain…