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cs.GR2026
SketchFaceGS: Real-Time Sketch-Driven Face Editing and Generation with Gaussian Splatting
Bo Li, Jiahao Kang, Yubo Ma +4
3D Gaussian representations have emerged as a powerful paradigm for digital head modeling, achieving photorealistic quality with real-time rendering. However, intuitive and interac…
cs.GR2023
Auxiliary Features-Guided Super Resolution for Monte Carlo Rendering
Qiqi Hou, Feng Liu
This paper investigates super resolution to reduce the number of pixels to render and thus speed up Monte Carlo rendering algorithms. While great progress has been made to super re…