4 papers
HyperBones: Realtime Bone-driven Neural Garment Simulation with Hypernetwork Conditioning
Astitva Srivastava, Hsiao-Yu Chen, Ryan Goldade +9
Recent advances in garment simulation have brought high-quality results closer to real-time performance. Physics-based simulators can produce accurate motion, but remain too comput…
Latent Dynamics for Full Body Avatar Animation
Shichong Peng, Chengxiang Yin, Fei Jiang +7
Pose-driven full-body avatars built on neural rendering produce high-quality novel views of a captured subject. Yet loose clothing and other dynamic elements deform in ways pose al…
Large-scale Codec Avatars: The Unreasonable Effectiveness of Large-scale Avatar Pretraining
Junxuan Li, Rawal Khirodkar, Chengan He +37
High-quality 3D avatar modeling faces a critical trade-off between fidelity and generalization. On the one hand, multi-view studio data enables high-fidelity modeling of humans wit…
PhySkin: Physics-based Bone-driven Neural Garment Simulation
Astitva Srivastava, Hsiao-yu Chen, Ryan Goldade +7
Recent advances in digital avatar technology have enabled the generation of compelling virtual characters, but deploying these avatars on compute-constrained devices poses signific…