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cs.CV2026
FunRec: Reconstructing Functional 3D Scenes from Egocentric Interaction Videos
Alexandros Delitzas, Chenyangguang Zhang, Alexey Gavryushin +8
We present FunRec, a method for reconstructing functional 3D digital twins of indoor scenes directly from egocentric RGB-D interaction videos. Unlike existing methods on articulate…
cs.CV2026
EmbodMocap: In-the-Wild 4D Human-Scene Reconstruction for Embodied Agents
Wenjia Wang, Liang Pan, Huaijin Pi +8
Human behaviors in the real world naturally encode rich, long-term contextual information that can be leveraged to train embodied agents for perception, understanding, and acting.…
cs.CV2026
MIBURI: Towards Expressive Interactive Gesture Synthesis
M. Hamza Mughal, Rishabh Dabral, Vera Demberg +1
Embodied Conversational Agents (ECAs) aim to emulate human face-to-face interaction through speech, gestures, and facial expressions. Current large language model (LLM)-based conve…