2 papers
cs.CV2026
Light 'em Up: Enabling Few-Shot Low-Light 3D Gaussian Splatting with Multi-Scale Explicit Retinex Illumination Decoupling
YuHao Yin, Zongji Wang, Yuanben Zhang +3
Full 360 novel view synthesis under low-light conditions remains challenging. Insufficient illumination, noise amplification, and view-dependent photometric inconsistencies…
cs.CV2023
Neural Implicit Field Editing Considering Object-environment Interaction
Zhihong Zeng, Zongji Wang, Yuanben Zhang +6
The 3D scene editing method based on neural implicit field has gained wide attention. It has achieved excellent results in 3D editing tasks. However, existing methods often blend t…