31 citations · 31 across the 2 of their papers we have counts for
3 papers
cs.CV2026
GrapeSplat: Geometry-Grounded Reconstruction via Amalgamated Pose-Free Encoding for Feed-Forward 3D Gaussian Splatting
Si-Yu Lu, Yung-Yao Chen, Yi Jan Chen +3
Feed-forward 3D Gaussian Splatting now reconstructs renderable scenes from unposed, uncalibrated images. Yet, most models supervise only photometric consistency and predict Gaussia…
cs.CV2026
OVGGT: O(1) Constant-Cost Streaming Visual Geometry Transformer
Si-Yu Lu, Po-Ting Chen, Hui-Che Hsu +3
Reconstructing 3D geometry from streaming video requires continuous inference under bounded resources. Recent geometric foundation models achieve impressive reconstruction quality…
cs.CV2024★ 31 cited
Efficient Neural Implicit Representation for 3D Human Reconstruction
Zexu Huang, Sarah Monazam Erfani, Siying Lu +1
High-fidelity digital human representations are increasingly in demand in the digital world, particularly for interactive telepresence, AR/VR, 3D graphics, and the rapidly evolving…