14 citations · 18 across the 2 of their papers we have counts for
2 papers
cs.GR2011★ 4 cited
Ray-Based Reflectance Model for Diffraction
Tom Cuypers, Se Baek Oh, Tom Haber +2
We present a novel method of simulating wave effects in graphics using ray--based renderers with a new function: the Wave BSDF (Bidirectional Scattering Distribution Function). Ref…
cs.CV2009★ 14 cited
Augmenting Light Field to model Wave Optics effects
Se Baek Oh, George Barbastathis, Ramesh Raskar
The ray-based 4D light field representation cannot be directly used to analyze diffractive or phase--sensitive optical elements. In this paper, we exploit tools from wave optics an…