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cs.GT2025
Reinforcement Learning for Finite Space Mean-Field Type Games
Kai Shao, Jiacheng Shen, Mathieu Laurière
Mean field type games (MFTGs) describe Nash equilibria between large coalitions: each coalition consists of a continuum of cooperative agents who maximize the average reward of the…
cs.GT2024
Population-aware Online Mirror Descent for Mean-Field Games by Deep Reinforcement Learning
Zida Wu, Mathieu Lauriere, Samuel Jia Cong Chua +3
Mean Field Games (MFGs) have the ability to handle large-scale multi-agent systems, but learning Nash equilibria in MFGs remains a challenging task. In this paper, we propose a dee…