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cs.CV2026
A Hybrid Approach for Closing the Sim2real Appearance Gap in Game Engine Synthetic Datasets
Stefanos Pasios
Video game engines have been an important source for generating large volumes of visual synthetic datasets for training and evaluating computer vision algorithms that are to be dep…
cs.CV2026
HyPER-GAN: Hybrid Patch-Based Image-to-Image Translation for Real-Time Photorealism Enhancement in Game Engines
Stefanos Pasios, Nikos Nikolaidis
Generative models are increasingly used in video game engines to enhance the photorealism of rendered images for visual synthetic data generation and simulation applications. Howev…