5 papers · 1 filter
D3GS: Depth, DINO, and RGB Diffusion Co-Guided 3D Gaussian Splatting for Sparse-View Reconstruction
Yunqi Gao, Zhanfeng Liao, Hanzhang Tu +7
Novel view synthesis from sparse inputs remains challenging for 3D Gaussian Splatting (3DGS) due to ambiguous geometry, cross-view inconsistency, and missing details in under-const…
Mix3R: Mixing Feed-forward Reconstruction and Generative 3D Priors for Joint Multi-view Aligned 3D Reconstruction and Pose Estimation
Siyou Lin, Zhou Xue, Hongwen Zhang +4
Recent trends in sparse-view 3D reconstruction have taken two different paths: feed-forward reconstruction that predicts pixel-aligned point maps without a complete geometry, and g…
TV-3DG: Mastering Text-to-3D Customized Generation with Visual Prompt
Jiahui Yang, Donglin Di, Baorui Ma +8
In recent years, advancements in generative models have significantly expanded the capabilities of text-to-3D generation. Many approaches rely on Score Distillation Sampling (SDS)…
TrAME: Trajectory-Anchored Multi-View Editing for Text-Guided 3D Gaussian Splatting Manipulation
Chaofan Luo, Donglin Di, Xun Yang +4
Despite significant strides in the field of 3D scene editing, current methods encounter substantial challenge, particularly in preserving 3D consistency in multi-view editing proce…
Hyper-3DG: Text-to-3D Gaussian Generation via Hypergraph
Donglin Di, Jiahui Yang, Chaofan Luo +4
Text-to-3D generation represents an exciting field that has seen rapid advancements, facilitating the transformation of textual descriptions into detailed 3D models. However, curre…