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cs.CV2026

D3GS: Depth, DINO, and RGB Diffusion Co-Guided 3D Gaussian Splatting for Sparse-View Reconstruction

Yunqi Gao, Zhanfeng Liao, Hanzhang Tu +7

Novel view synthesis from sparse inputs remains challenging for 3D Gaussian Splatting (3DGS) due to ambiguous geometry, cross-view inconsistency, and missing details in under-const…

cs.CV2026

Mix3R: Mixing Feed-forward Reconstruction and Generative 3D Priors for Joint Multi-view Aligned 3D Reconstruction and Pose Estimation

Siyou Lin, Zhou Xue, Hongwen Zhang +4

Recent trends in sparse-view 3D reconstruction have taken two different paths: feed-forward reconstruction that predicts pixel-aligned point maps without a complete geometry, and g…

cs.CV2024

TV-3DG: Mastering Text-to-3D Customized Generation with Visual Prompt

Jiahui Yang, Donglin Di, Baorui Ma +8

In recent years, advancements in generative models have significantly expanded the capabilities of text-to-3D generation. Many approaches rely on Score Distillation Sampling (SDS)…

cs.CV2024

TrAME: Trajectory-Anchored Multi-View Editing for Text-Guided 3D Gaussian Splatting Manipulation

Chaofan Luo, Donglin Di, Xun Yang +4

Despite significant strides in the field of 3D scene editing, current methods encounter substantial challenge, particularly in preserving 3D consistency in multi-view editing proce…

cs.CV2024

Hyper-3DG: Text-to-3D Gaussian Generation via Hypergraph

Donglin Di, Jiahui Yang, Chaofan Luo +4

Text-to-3D generation represents an exciting field that has seen rapid advancements, facilitating the transformation of textual descriptions into detailed 3D models. However, curre…