7 papers
LiveSVG: Zero-Shot SVG Animation via Video Generation
Matan Levy, Ran Margolin, Bar Cavia +6
We introduce LiveSVG, a zero-shot approach for generating Scalable Vector Graphics (SVG) animations using video diffusion models. Current SVG animation methods struggle with comple…
Alterbute: Editing Intrinsic Attributes of Objects in Images
Tal Reiss, Daniel Winter, Matan Cohen +4
We introduce Alterbute, a diffusion-based method for editing an object's intrinsic attributes in an image. We allow changing color, texture, material, and even the shape of an obje…
LightLab: Controlling Light Sources in Images with Diffusion Models
Nadav Magar, Amir Hertz, Eric Tabellion +4
We present a simple, yet effective diffusion-based method for fine-grained, parametric control over light sources in an image. Existing relighting methods either rely on multiple i…
ObjectMate: A Recurrence Prior for Object Insertion and Subject-Driven Generation
Daniel Winter, Asaf Shul, Matan Cohen +4
This paper introduces a tuning-free method for both object insertion and subject-driven generation. The task involves composing an object, given multiple views, into a scene specif…
ReCapture: Generative Video Camera Controls for User-Provided Videos using Masked Video Fine-Tuning
David Junhao Zhang, Roni Paiss, Shiran Zada +7
Recently, breakthroughs in video modeling have allowed for controllable camera trajectories in generated videos. However, these methods cannot be directly applied to user-provided…
Unbounded: A Generative Infinite Game of Character Life Simulation
Jialu Li, Yuanzhen Li, Neal Wadhwa +5
We introduce the concept of a generative infinite game, a video game that transcends the traditional boundaries of finite, hard-coded systems by using generative models. Inspired b…