activity
20242026
collaborators

5 papers

cs.CV2026

Native Audio-Visual Alignment for Generation

Longbin Ji, Guan Wang, Xuan Wei +6

Joint audio-video generation aims to synthesize temporally synchronized and semantically coherent visual-acoustic content. However, existing open-source methods mainly rely on eith…

cs.CV2026

ShadeBench: A Benchmark Dataset for Building Shade Simulation in Sustainable Society

Longchao Da, Mithun Shivakoti, Xiangrui Liu +3

Urban heat exposure is becoming an increasingly critical challenge due to the intensifying urban heat island effect. Fine-grained shade patterns, especially those induced by urban…

cs.MM2025

Voxel-GS: Quantized Scaffold Gaussian Splatting Compression with Run-Length Coding

Chunyang Fu, Xiangrui Liu, Shiqi Wang +1

Substantial Gaussian splatting format point clouds require effective compression. In this paper, we propose Voxel-GS, a simple yet highly effective framework that departs from the…

cs.GR2025

CompGS++: Compressed Gaussian Splatting for Static and Dynamic Scene Representation

Xiangrui Liu, Xinju Wu, Shiqi Wang +2

Gaussian splatting demonstrates proficiency for 3D scene modeling but suffers from substantial data volume due to inherent primitive redundancy. To enable future photorealistic 3D…

cs.CV2024

CompGS: Efficient 3D Scene Representation via Compressed Gaussian Splatting

Xiangrui Liu, Xinju Wu, Pingping Zhang +3

Gaussian splatting, renowned for its exceptional rendering quality and efficiency, has emerged as a prominent technique in 3D scene representation. However, the substantial data vo…