5 papers
UniVVT: A Unified End-to-End Framework for High-Fidelity Video Virtual Try-on
Yushe Cao, Shikun Feng, Fei Shen +5
Video Virtual Try-On (VVT) synthesizes a video of a person wearing a target garment while preserving identity, motion, and scene dynamics. Dominant approaches cast VVT as mask-cond…
VTEdit-Bench: A Comprehensive Benchmark for Multi-Reference Image Editing Models in Virtual Try-On
Xiaoye Liang, Zhiyuan Qu, Mingye Zou +4
As virtual try-on (VTON) continues to advance, a growing number of real-world scenarios have emerged, pushing beyond the ability of the existing specialized VTON models. Meanwhile,…
CubePart: An Open-Vocabulary Part-Controllable 3D Generator
Yiheng Zhu, Kangle Deng, Jean-Philippe Fauconnier +9
Interactive 3D assets used in games and simulation are typically decomposed into specific semantic parts to support animation, physics, and scripted behaviors, yet most generative…
Efficient Autoregressive Shape Generation via Octree-Based Adaptive Tokenization
Kangle Deng, Hsueh-Ti Derek Liu, Yiheng Zhu +7
Many 3D generative models rely on variational autoencoders (VAEs) to learn compact shape representations. However, existing methods encode all shapes into a fixed-size token, disre…
Cube: A Roblox View of 3D Intelligence
Foundation AI Team, Kiran Bhat, Nishchaie Khanna +44
Foundation models trained on vast amounts of data have demonstrated remarkable reasoning and generation capabilities in the domains of text, images, audio and video. Our goal at Ro…