activity
20242026
collaborators

10 papers

cs.CV2026

LAWM-3D: Learning 3D-Aware Latent Actions from Human Videos for Generalizable Robot World Models

Jiarui Yang, Jiale Zhange, Jiawei Li +5

World models enable agents to perform forward rollout and planning without real-world interaction. However, their application in open-world embodied intelligence remains limited by…

cs.CV2026

Walking in the Implicit: Interactive World Exploration via Neural Scene Representation

Zhiqi Li, Chengrui Dong, Zhenhua Du +6

Interactive video generation systems for camera-controlled world exploration roll out growing sequences of latent video frames, entangling state transition with high-frequency obse…

cs.CV2026

Gaussian-Voxel Duet: A Dual-Scaffolding Hybrid Representation for Fast and Accurate Monocular Surface Reconstruction

Zhenhua Du, Zhen Tan, Haoyu Zhang +3

While 3D Gaussian Splatting has achieved remarkable success in photorealistic novel view synthesis, its pursuit of fast and high-fidelity 3D reconstruction has long been constraine…

cs.CV2026

Any 3D Scene is Worth 1K Tokens: 3D-Grounded Representation for Scene Generation at Scale

Dongxu Wei, Qi Xu, Zhiqi Li +6

3D scene generation has long been dominated by 2D multi-view or video diffusion models. This is due not only to the lack of scene-level 3D latent representation, but also to the fa…

cs.CV2025

Styl3R: Instant 3D Stylized Reconstruction for Arbitrary Scenes and Styles

Peng Wang, Xiang Liu, Peidong Liu

Stylizing 3D scenes instantly while maintaining multi-view consistency and faithfully resembling a style image remains a significant challenge. Current state-of-the-art 3D stylizat…

cs.CV2025

SIU3R: Simultaneous Scene Understanding and 3D Reconstruction Beyond Feature Alignment

Qi Xu, Dongxu Wei, Lingzhe Zhao +4

Simultaneous understanding and 3D reconstruction plays an important role in developing end-to-end embodied intelligent systems. To achieve this, recent approaches resort to 2D-to-3…