collaborators

10 papers

cs.CV2026

Rays as Pixels: Learning A Joint Distribution of Videos and Camera Trajectories

Wonbong Jang, Shikun Liu, Soubhik Sanyal +6

Recovering camera parameters from images and rendering scenes from novel viewpoints have been treated as separate tasks in computer vision and graphics. This separation breaks down…

cs.CV2026

Tuna-2: Pixel Embeddings Beat Vision Encoders for Multimodal Understanding and Generation

Zhiheng Liu, Weiming Ren, Xiaoke Huang +12

Unified multimodal models typically rely on pretrained vision encoders and use separate visual representations for understanding and generation, creating misalignment between the t…

cs.CV2026

Scaling Sequence-to-Sequence Generative Neural Rendering

Shikun Liu, Kam Woh Ng, Wonbong Jang +9

We present Kaleido, a family of generative models designed for photorealistic, unified object- and scene-level neural rendering. Kaleido operates on the principle that 3D can be re…

cs.CV2026

TransText: Alpha-as-RGB Representation for Transparent Text Animation

Fei Zhang, Zijian Zhou, Bohao Tang +9

We introduce the first method, to the best of our knowledge, for adapting image-to-video models to layer-aware text (glyph) animation, a capability critical for practical dynamic v…

cs.CV2026

Mixture of States: Routing Token-Level Dynamics for Multimodal Generation

Haozhe Liu, Ding Liu, Mingchen Zhuge +16

We introduce MoS (Mixture of States), a novel fusion paradigm for multimodal diffusion models that merges modalities using flexible, state-based interactions. The core of MoS is a…

cs.CL2026

VecGlypher: Unified Vector Glyph Generation with Language Models

Xiaoke Huang, Bhavul Gauri, Kam Woh Ng +12

Vector glyphs are the atomic units of digital typography, yet most learning-based pipelines still depend on carefully curated exemplar sheets and raster-to-vector postprocessing, w…