2 papers
cs.GR2026
SWIM: Single-Instance Whole-Body Imitation for swiMming
Binglun Wang, Edmond S. L. Ho, He Wang
We propose a new method for synthesizing physically-based swimming motions. Physically-based character animation aims to generate physically valid, controllable, and natural-lookin…
cs.CV2025
FinePhys: Fine-grained Human Action Generation by Explicitly Incorporating Physical Laws for Effective Skeletal Guidance
Dian Shao, Mingfei Shi, Shengda Xu +3
Despite significant advances in video generation, synthesizing physically plausible human actions remains a persistent challenge, particularly in modeling fine-grained semantics an…