Showing cs.AIShow all
2 papers · 1 filter
cs.AI2026
Mahjax: A GPU-Accelerated Mahjong Simulator for Reinforcement Learning in JAX
Soichiro Nishimori, Shinri Okano, Keigo Habara +3
Riichi Mahjong is a multi-player, imperfect-information game characterized by stochasticity and high-dimensional state spaces. These attributes present a unique combination of chal…
cs.AI2024
A Simple, Solid, and Reproducible Baseline for Bridge Bidding AI
Haruka Kita, Sotetsu Koyamada, Yotaro Yamaguchi +1
Contract bridge, a cooperative game characterized by imperfect information and multi-agent dynamics, poses significant challenges and serves as a critical benchmark in artificial i…