3 papers
cs.CV2026
OptiWorld: Optimal Control for Video World Generation under Physical Constraints
Yu Yuan, Jianhao Yuan, Xijun Wang +4
Video generation models are becoming a scalable form of world models, but they mainly generate plausible motion rather than proactively control or optimize the underlying dynamics.…
cs.CV2026
I-Scene: 3D Instance Models are Implicit Generalizable Spatial Learners
Lu Ling, Yunhao Ge, Yichen Sheng +1
Generalization remains the central challenge for interactive 3D scene generation. Existing learning-based approaches ground spatial understanding in limited scene dataset, restrict…
cs.CV2025
Scenethesis: A Language and Vision Agentic Framework for 3D Scene Generation
Lu Ling, Chen-Hsuan Lin, Tsung-Yi Lin +7
Synthesizing interactive 3D scenes from text is essential for gaming, virtual reality, and embodied AI. However, existing methods face several challenges. Learning-based approaches…