2 citations · 2 across the 1 of their papers we have counts for
3 papers
cs.CV2026★ 2 cited
GSDeformer: Direct, Real-time and Extensible Cage-based Deformation for 3D Gaussian Splatting
Jiajun Huang, Shuolin Xu, Hongchuan Yu +1
We present GSDeformer, a method that enables cage-based deformation on 3D Gaussian Splatting (3DGS). Our approach bridges cage-based deformation and 3DGS by using a proxy point-clo…
cs.CV2025
Point'n Move: Interactive Scene Object Manipulation on Gaussian Splatting Radiance Fields
Jiajun Huang, Hongchuan Yu
We propose Point'n Move, a method that achieves interactive scene object manipulation with exposed region inpainting. Interactivity here further comes from intuitive object selecti…
cs.LG2024
A practical generalization metric for deep networks benchmarking
Mengqing Huang, Hongchuan Yu, Jianjun Zhang
There is an ongoing and dedicated effort to estimate bounds on the generalization error of deep learning models, coupled with an increasing interest with practical metrics that can…