activity
20242026
collaborators

10 papers

cs.GR2026

AlbedoEdit: Unified Instance-Level Video Editing with Albedo Guidance

Xilong Zhou, Bao-Huy Nguyen, Zheng Zeng +6

Video generative models have achieved remarkable progress in synthesizing photorealistic video sequences. However, enabling broader and more creative downstream applications requir…

cs.CV2026

Faster 3D Gaussian Splatting Convergence via Structure-Aware Densification

Linjie Lyu, Ayush Tewari, Jianchun Chen +2

3D Gaussian Splatting has emerged as a powerful scene representation for real-time novel-view synthesis. However, its standard adaptive density control relies on screen-space posit…

cs.GR2026

Splat the Net: Radiance Fields with Splattable Neural Primitives

Xilong Zhou, Bao-Huy Nguyen, Loïc Magne +3

Radiance fields have emerged as a predominant representation for modeling 3D scene appearance. Neural formulations such as Neural Radiance Fields provide high expressivity but requ…

cs.GR2025

Marching Neurons: Accurate Surface Extraction for Neural Implicit Shapes

Christian Stippel, Felix Mujkanovic, Thomas Leimkühler +1

Accurate surface geometry representation is crucial in 3D visual computing. Explicit representations, such as polygonal meshes, and implicit representations, like signed distance f…

cs.LG2025

Learning Neural Antiderivatives

Fizza Rubab, Ntumba Elie Nsampi, Martin Balint +4

Neural fields offer continuous, learnable representations that extend beyond traditional discrete formats in visual computing. We study the problem of learning neural representatio…

cs.GR2025

IntrinsicEdit: Precise generative image manipulation in intrinsic space

Linjie Lyu, Valentin Deschaintre, Yannick Hold-Geoffroy +5

Generative diffusion models have advanced image editing with high-quality results and intuitive interfaces such as prompts and semantic drawing. However, these interfaces lack prec…