collaborators

14 papers

cs.CV2026

WorldCache: Accelerating World Models for Free via Heterogeneous Token Caching

Weilun Feng, Guoxin Fan, Haotong Qin +10

Diffusion-based world models have shown strong potential for unified world simulation, but the iterative denoising remains too costly for interactive use and long-horizon rollouts.…

cs.CV2026

Not All Tasks Quantize Equally: Fisher-Guided Quantization for Visual Geometry Transformer

Yipu Zhang, Jintao Cheng, Weilun Feng +5

Feed-forward 3D reconstruction models, represented by Visual Geometry Grounded Transformer (VGGT), jointly predict multiple visual geometry tasks such as depth estimation, camera p…

cs.CV2026

Echo-Forcing: A Scene Memory Framework for Interactive Long Video Generation

Mingqiang Wu, Weilun Feng, Zhefeng Zhang +8

Autoregressive video diffusion models enable open-ended generation through local attention and KV caching. However, existing training-free long-video optimization methods mainly fo…

cs.CV2026

MultiAnimate: Pose-Guided Image Animation Made Extensible

Yingcheng Hu, Haowen Gong, Chuanguang Yang +3

Pose-guided human image animation aims to synthesize realistic videos of a reference character driven by a sequence of poses. While diffusion-based methods have achieved remarkable…

cs.CV2026

Parameterized Prompt for Incremental Object Detection

Zijia An, Boyu Diao, Ruiqi Liu +5

Recent studies have demonstrated that incorporating trainable prompts into pretrained models enables effective incremental learning. However, the application of prompts in incremen…

cs.LG2026

From Isolation to Integration: Building an Adaptive Expert Forest for Pre-Trained Model-based Class-Incremental Learning

Ruiqi Liu, Boyu Diao, Hangda Liu +3

Class-Incremental Learning (CIL) requires models to learn new classes without forgetting old ones. A common method is to freeze a pre-trained model and train a new, lightweight ada…