8 papers
CamGeo: Sparse Camera-Conditioned Image-to-Video Generation with 3D Geometry Priors
Xuanyi Liu, Deyi Ji, Liqun Liu +8
Sparse camera-conditioned image-to-video generation presents a pivotal challenge: synthesizing geometrically consistent 3D motion from minimal pose cues. Existing methods, which la…
CameraNoise: Enabling Faithful Camera Control in Video Diffusion through Geometry-Flow-Guided Noise Warping
Haoyu Zhao, Jiaxi Gu, Haoran Chen +11
Precise camera pose control is critical for video diffusion, yet maintaining geometric consistency remains a challenge. Existing methods that directly inject numerical camera param…
Hunyuan3D 2.0: Scaling Diffusion Models for High Resolution Textured 3D Assets Generation
Zibo Zhao, Zeqiang Lai, Qingxiang Lin +71
We present Hunyuan3D 2.0, an advanced large-scale 3D synthesis system for generating high-resolution textured 3D assets. This system includes two foundation components: a large-sca…
MaterialMVP: Illumination-Invariant Material Generation via Multi-view PBR Diffusion
Zebin He, Mingxin Yang, Shuhui Yang +8
Physically-based rendering (PBR) has become a cornerstone in modern computer graphics, enabling realistic material representation and lighting interactions in 3D scenes. In this pa…
Voyager: Long-Range and World-Consistent Video Diffusion for Explorable 3D Scene Generation
Tianyu Huang, Wangguandong Zheng, Tengfei Wang +8
Real-world applications like video gaming and virtual reality often demand the ability to model 3D scenes that users can explore along custom camera trajectories. While significant…
Unleashing Vecset Diffusion Model for Fast Shape Generation
Zeqiang Lai, Yunfei Zhao, Zibo Zhao +10
3D shape generation has greatly flourished through the development of so-called "native" 3D diffusion, particularly through the Vecset Diffusion Model (VDM). While recent advanceme…