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Bojun Xiong

4 papers hereh-index 482 citations8 works total

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author position
  • first author3
  • middle author1

Across the 4 of 4 papers where every author was matched, so the position is known.

fields
  • cs.CV4

identity via Semantic Scholar / OpenAlex

collaborators

4 papers

cs.CV2026

TOPOS: High-Fidelity and Efficient Industry-Grade 3D Head Generation

Bojun Xiong, Zoubin Bi, Xinghui Peng +6

High-fidelity 3D head generation plays a crucial role in the film, animation and video game industries. In industrial pipelines, studios typically enforce a fixed reference topolog…

cs.CV2026

PerformRecast: Expression and Head Pose Disentanglement for Portrait Video Editing

Jiadong Liang, Bojun Xiong, Jie Tian +4

This paper primarily investigates the task of expression-only portrait video performance editing based on a driving video, which plays a crucial role in animation and film industri…

cs.CV2024

TexGaussian: Generating High-quality PBR Material via Octree-based 3D Gaussian Splatting

Bojun Xiong, Jialun Liu, Jiakui Hu +6

Physically Based Rendering (PBR) materials play a crucial role in modern graphics, enabling photorealistic rendering across diverse environment maps. Developing an effective and ef…

cs.CV2024

OctFusion: Octree-based Diffusion Models for 3D Shape Generation

Bojun Xiong, Si-Tong Wei, Xin-Yang Zheng +3

Diffusion models have emerged as a popular method for 3D generation. However, it is still challenging for diffusion models to efficiently generate diverse and high-quality 3D shape…

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