29 citations · 29 across the 2 of their papers we have counts for
4 papers · 1 filter
AniGS: Bridging Rendering and Diffusion Prior for 3D Scene Animation
Yen-Chi Cheng, Chen Gao, Chuhan Chen +8
Novel view rendering of large and complex reconstructed scenes is becoming increasingly photorealistic. However, most reconstructions remain static and lack the ambient motion that…
Textured Gaussians for Enhanced 3D Scene Appearance Modeling
Brian Chao, Hung-Yu Tseng, Lorenzo Porzi +8
3D Gaussian Splatting (3DGS) has recently emerged as a state-of-the-art 3D reconstruction and rendering technique due to its high-quality results and fast training and rendering ti…
ViewDiff: 3D-Consistent Image Generation with Text-to-Image Models
Lukas Höllein, Aljaž Božič, Norman Müller +5
3D asset generation is getting massive amounts of attention, inspired by the recent success of text-guided 2D content creation. Existing text-to-3D methods use pretrained text-to-i…
Single-Image 3D Human Digitization with Shape-Guided Diffusion
Badour AlBahar, Shunsuke Saito, Hung-Yu Tseng +3
We present an approach to generate a 360-degree view of a person with a consistent, high-resolution appearance from a single input image. NeRF and its variants typically require vi…