4 citations · 9 across the 5 of their papers we have counts for
8 papers
MVPaint: Synchronized Multi-View Diffusion for Painting Anything 3D
Wei Cheng, Juncheng Mu, Xianfang Zeng +8
Texturing is a crucial step in the 3D asset production workflow, which enhances the visual appeal and diversity of 3D assets. Despite recent advancements in Text-to-Texture (T2T) g…
3DTopia-XL: Scaling High-quality 3D Asset Generation via Primitive Diffusion
Zhaoxi Chen, Jiaxiang Tang, Yuhao Dong +10
The increasing demand for high-quality 3D assets across various industries necessitates efficient and automated 3D content creation. Despite recent advancements in 3D generative mo…
InTeX: Interactive Text-to-texture Synthesis via Unified Depth-aware Inpainting
Jiaxiang Tang, Ruijie Lu, Xiaokang Chen +3
Text-to-texture synthesis has become a new frontier in 3D content creation thanks to the recent advances in text-to-image models. Existing methods primarily adopt a combination of…
3DTopia: Large Text-to-3D Generation Model with Hybrid Diffusion Priors
Fangzhou Hong, Jiaxiang Tang, Ziang Cao +8
We present a two-stage text-to-3D generation system, namely 3DTopia, which generates high-quality general 3D assets within 5 minutes using hybrid diffusion priors. The first stage…
LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creation
Jiaxiang Tang, Zhaoxi Chen, Xiaokang Chen +3
3D content creation has achieved significant progress in terms of both quality and speed. Although current feed-forward models can produce 3D objects in seconds, their resolution i…
InsActor: Instruction-driven Physics-based Characters
Jiawei Ren, Mingyuan Zhang, Cunjun Yu +3
Generating animation of physics-based characters with intuitive control has long been a desirable task with numerous applications. However, generating physically simulated animatio…