3 papers
cs.HC2024
Tangi: a Tool to Create Tangible Artifacts for Sharing Insights from 360 Video
Wo Meijer, Jacky Bourgeois, Tilman Dingler +1
Designers often engage with video to gain rich, temporal insights about the context of users, collaboratively analyzing it to gather ideas, challenge assumptions, and foster empath…
cs.HC2024
Sphere Window: Challenges and Opportunities of 360° Video in Collaborative Design Workshops
Wo Meijer, Jacky Bourgeois, Wilhelm Frederik van der Vegte +1
The increased ubiquity of 360° video presents a unique opportunity for designers to deeply engage with the world of users by capturing the complete visual context. However, the opp…
cs.HC2024
MarkupLens: Balancing Computer Vision Assistance and Control in Professional Video Annotation for Video-Based Design Tasks
Tianhao He, Evangelos Niforatos, Gerd Kortuem
Video-Based Design (VBD) uses video as a primary medium for analyzing user interactions, prototyping, and generating design insights. However, current VBD workflows are constrained…