3 citations · 10 across the 7 of their papers we have counts for
4 papers · 1 filter
MonoGaussianAvatar: Monocular Gaussian Point-based Head Avatar
Yufan Chen, Lizhen Wang, Qijing Li +4
The ability to animate photo-realistic head avatars reconstructed from monocular portrait video sequences represents a crucial step in bridging the gap between the virtual and real…
GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesis
Shunyuan Zheng, Boyao Zhou, Ruizhi Shao +4
We present a new approach, termed GPS-Gaussian, for synthesizing novel views of a character in a real-time manner. The proposed method enables 2K-resolution rendering under a spars…
GaussianAvatar: Towards Realistic Human Avatar Modeling from a Single Video via Animatable 3D Gaussians
Liangxiao Hu, Hongwen Zhang, Yuxiang Zhang +4
We present GaussianAvatar, an efficient approach to creating realistic human avatars with dynamic 3D appearances from a single video. We start by introducing animatable 3D Gaussian…
ProxyCap: Real-time Monocular Full-body Capture in World Space via Human-Centric Proxy-to-Motion Learning
Yuxiang Zhang, Hongwen Zhang, Liangxiao Hu +4
Learning-based approaches to monocular motion capture have recently shown promising results by learning to regress in a data-driven manner. However, due to the challenges in data c…