collaborators

6 papers

cs.CV2026

BA-T: An Iterative Transformer for Two-View Bundle Adjustment

Ganlin Zhang, Weirong Chen, Daniel Cremers +1

Feed-forward models for 3D reconstruction have achieved strong performance using deep cross-view attention to exchange information across images. However, these approaches often de…

cs.RO2026

EgoSpot:Egocentric Multimodal Control for Hands-Free Mobile Manipulation

Ganlin Zhang, Deheng Zhang, Longteng Duan +5

We propose a novel hands-free control framework for the Boston Dynamics Spot robot using the Microsoft HoloLens 2 mixed-reality headset. Enabling accessible robot control is critic…

cs.CV2026

NOVA3R: Non-pixel-aligned Visual Transformer for Amodal 3D Reconstruction

Weirong Chen, Chuanxia Zheng, Ganlin Zhang +2

We present NOVA3R, an effective approach for non-pixel-aligned 3D reconstruction from a set of unposed images in a feed-forward manner. Unlike pixel-aligned methods that tie geomet…

cs.CV2026

Flow4R: Unifying 4D Reconstruction and Tracking with Scene Flow

Shenhan Qian, Ganlin Zhang, Shangzhe Wu +1

Reconstructing and tracking dynamic 3D scenes is a fundamental challenge in computer vision. Existing methods typically decouple geometry from motion: static multi-view reconstruct…

cs.CV2026

ViSTA-SLAM: Visual SLAM with Symmetric Two-view Association

Ganlin Zhang, Shenhan Qian, Xi Wang +1

We present ViSTA-SLAM as a real-time monocular visual SLAM system that operates without requiring camera intrinsics, making it broadly applicable across diverse camera setups. At i…

cs.CV2025

Back on Track: Bundle Adjustment for Dynamic Scene Reconstruction

Weirong Chen, Ganlin Zhang, Felix Wimbauer +4

Traditional SLAM systems, which rely on bundle adjustment, struggle with highly dynamic scenes commonly found in casual videos. Such videos entangle the motion of dynamic elements,…