2 citations · 3 across the 4 of their papers we have counts for
4 papers
Instant NuRec: Feed-Forward 3D Gaussian Reconstruction for Driving Scene Simulation
NVIDIA, :, Jiahui Huang +14
3D simulation platforms are critical for autonomous driving because they enable end-to-end policy evaluation, thereby reducing development costs and improving safety. In recent yea…
SimULi: Real-Time LiDAR and Camera Simulation with Unscented Transforms
Haithem Turki, Qi Wu, Xin Kang +5
Rigorous testing of autonomous robots, such as self-driving vehicles, is essential to ensure their safety in real-world deployments. This requires building high-fidelity simulators…
3DGUT: Enabling Distorted Cameras and Secondary Rays in Gaussian Splatting
Qi Wu, Janick Martinez Esturo, Ashkan Mirzaei +2
3D Gaussian Splatting (3DGS) enables efficient reconstruction and high-fidelity real-time rendering of complex scenes on consumer hardware. However, due to its rasterization-based…
Regularized Harmonic Surface Deformation
Yeara Kozlov, Janick Martinez Esturo, Hans-Peter Seidel +1
Harmonic surface deformation is a well-known geometric modeling method that creates plausible deformations in an interactive manner. However, this method is susceptible to artifact…