activity
20232025
collaborators

5 papers

cs.GR2025

SEGA: Drivable 3D Gaussian Head Avatar from a Single Image

Chen Guo, Zhuo Su, Liao Wang +8

Creating photorealistic 3D head avatars from limited input has become increasingly important for applications in virtual reality, telepresence, and digital entertainment. While rec…

cs.CV2024

EnvPoser: Environment-aware Realistic Human Motion Estimation from Sparse Observations with Uncertainty Modeling

Songpengcheng Xia, Yu Zhang, Zhuo Su +7

Estimating full-body motion using the tracking signals of head and hands from VR devices holds great potential for various applications. However, the sparsity and unique distributi…

cs.CV2024

EMHI: A Multimodal Egocentric Human Motion Dataset with HMD and Body-Worn IMUs

Zhen Fan, Peng Dai, Zhuo Su +6

Egocentric human pose estimation (HPE) using wearable sensors is essential for VR/AR applications. Most methods rely solely on either egocentric-view images or sparse Inertial Meas…

cs.CV2024

HeadGAP: Few-Shot 3D Head Avatar via Generalizable Gaussian Priors

Xiaozheng Zheng, Chao Wen, Zhaohu Li +9

In this paper, we present a novel 3D head avatar creation approach capable of generalizing from few-shot in-the-wild data with high-fidelity and animatable robustness. Given the un…

cs.CV2023

SchurVINS: Schur Complement-Based Lightweight Visual Inertial Navigation System

Yunfei Fan, Tianyu Zhao, Guidong Wang

Accuracy and computational efficiency are the most important metrics to Visual Inertial Navigation System (VINS). The existing VINS algorithms with either high accuracy or low comp…