1 citations · 1 across the 3 of their papers we have counts for
3 papers
cs.HC2026★ 1 cited
How Well Can 3D Accessibility Guidelines Support XR Development? An Interview Study with XR Practitioners in Industry
Daniel Killough, Tiger F. Ji, Kexin Zhang +4
While accessibility (a11y) guidelines exist for 3D games and virtual worlds, their applicability to extended reality (XR)'s unique interaction paradigms (e.g., spatial tracking, ki…
cs.HC2024
XR for All: Understanding Developers' Perspectives on Accessibility Integration in Extended Reality
Daniel Killough, Tiger F. Ji, Kexin Zhang +4
As immersive technologies enable unique, multimodal interaction methods, developers must also use tailored methods to support user accessibility, distinct from traditional software…
cs.HC2024
Springboard, Roadblock or "Crutch"?: How Transgender Users Leverage Voice Changers for Gender Presentation in Social Virtual Reality
Kassie Povinelli, Yuhang Zhao
Social virtual reality (VR) serves as a vital platform for transgender individuals to explore their identities through avatars and foster personal connections within online communi…