53 citations · 54 across the 3 of their papers we have counts for
3 papers
cs.HC2026★ 1 cited
How Well Can 3D Accessibility Guidelines Support XR Development? An Interview Study with XR Practitioners in Industry
Daniel Killough, Tiger F. Ji, Kexin Zhang +4
While accessibility (a11y) guidelines exist for 3D games and virtual worlds, their applicability to extended reality (XR)'s unique interaction paradigms (e.g., spatial tracking, ki…
cs.HC2024
XR for All: Understanding Developers' Perspectives on Accessibility Integration in Extended Reality
Daniel Killough, Tiger F. Ji, Kexin Zhang +4
As immersive technologies enable unique, multimodal interaction methods, developers must also use tailored methods to support user accessibility, distinct from traditional software…
cs.HC2022★ 53 cited
VRBubble: Enhancing Peripheral Awareness of Avatars for People with Visual Impairments in Social Virtual Reality
Tiger Ji, Brianna R. Cochran, Yuhang Zhao
Social Virtual Reality (VR) is growing for remote socialization and collaboration. However, current social VR applications are not accessible to people with visual impairments (PVI…