activity
20232026
collaborators
Showing cs.CVShow all

12 papers · 1 filter

cs.CV2026

TGRHuman: Text-Guided Realistic 3D Human Generation via Diffusion Renderer

Muxin Zhang, Chaohui Yu, Yuanwang Yang +3

Realistic 3D human generation plays a crucial role in many graphics applications. However, current methods still struggle to generate high-quality human geometry and texture while…

cs.CV2026

IMPose: Interactive Multi-person Pose Estimation with Dynamic Correction Propagation

Haoyang Ge, Jian Ma, Ziwen Wang +5

High-quality dynamic human pose annotation equips AI with precise motion kinematics to enable human behavior mastery, yet remains labor-intensive and time-consuming. Current annota…

cs.CV2026

Stability-Driven Motion Generation for Object-Guided Human-Human Co-Manipulation

Jiahao Xu, Xiaohan Yuan, Xingchen Wu +3

Co-manipulation requires multiple humans to synchronize their motions with a shared object while ensuring reasonable interactions, maintaining natural poses, and preserving stable…

cs.CV2026

Contrastive Multi-Modal Hypergraph Reasoning for 3D Crowd Mesh Recovery

Minghao Sun, Chongyang Xu, Yitao Xie +2

Multi-person 3D reconstruction is pivotal for real-world interaction analysis, yet remains challenging due to severe occlusions and depth ambiguity. Current approaches typically re…

cs.CV2026

OAHuman: Occlusion-Aware 3D Human Reconstruction from Monocular Images

Yuanwang Yang, Hongliang Liu, Muxin Zhang +4

Monocular 3D human reconstruction in real-world scenarios remains highly challenging due to frequent occlusions from surrounding objects, people, or image truncation. Such occlusio…

cs.CV2024

FOF-X: Towards Real-time Detailed Human Reconstruction from a Single Image

Qiao Feng, Yuanwang Yang, Yebin Liu +3

We introduce FOF-X for real-time reconstruction of detailed human geometry from a single image. Balancing real-time speed against high-quality results is a persistent challenge, ma…

cs.CV2024

HumanCoser: Layered 3D Human Generation via Semantic-Aware Diffusion Model

Yi Wang, Jian Ma, Ruizhi Shao +3

This paper aims to generate physically-layered 3D humans from text prompts. Existing methods either generate 3D clothed humans as a whole or support only tight and simple clothing…

cs.CV2024

LPSNet: End-to-End Human Pose and Shape Estimation with Lensless Imaging

Haoyang Ge, Qiao Feng, Hailong Jia +5

Human pose and shape (HPS) estimation with lensless imaging is not only beneficial to privacy protection but also can be used in covert surveillance scenarios due to the small size…

cs.CV2023

Joint2Human: High-quality 3D Human Generation via Compact Spherical Embedding of 3D Joints

Muxin Zhang, Qiao Feng, Zhuo Su +3

3D human generation is increasingly significant in various applications. However, the direct use of 2D generative methods in 3D generation often results in losing local details, wh…

cs.CV2023

R2Human: Real-Time 3D Human Appearance Rendering from a Single Image

Yuanwang Yang, Qiao Feng, Yu-Kun Lai +1

Rendering 3D human appearance from a single image in real-time is crucial for achieving holographic communication and immersive VR/AR. Existing methods either rely on multi-camera…

cs.CV2023

Layered 3D Human Generation via Semantic-Aware Diffusion Model

Yi Wang, Jian Ma, Ruizhi Shao +4

The generation of 3D clothed humans has attracted increasing attention in recent years. However, existing work cannot generate layered high-quality 3D humans with consistent body s…

cs.CV2023

High-Quality Animatable Dynamic Garment Reconstruction from Monocular Videos

Xiongzheng Li, Jinsong Zhang, Yu-Kun Lai +2

Much progress has been made in reconstructing garments from an image or a video. However, none of existing works meet the expectations of digitizing high-quality animatable dynamic…