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cs.CV2026
GeoPredict: Leveraging Predictive Kinematics and 3D Gaussian Geometry for Precise VLA Manipulation
Jingjing Qian, Boyao Han, Chen Shi +4
Vision-Language-Action (VLA) models achieve strong generalization in robotic manipulation but remain largely reactive and 2D-centric, making them unreliable in tasks that require p…
cs.CV2026
PointSLAM++: Robust Dense Neural Gaussian Point Cloud-based SLAM
Xu Wang, Boyao Han, Xiaojun Chen +2
Real-time 3D reconstruction is crucial for robotics and augmented reality, yet current simultaneous localization and mapping(SLAM) approaches often struggle to maintain structural…
cs.CV2025
Memory Forcing: Spatio-Temporal Memory for Consistent Scene Generation on Minecraft
Junchao Huang, Xinting Hu, Boyao Han +4
Autoregressive video diffusion models have proved effective for world modeling and interactive scene generation, with Minecraft gameplay as a representative application. To faithfu…