collaborators

7 papers

cs.CV20261 cited

SAM 3D: 3Dfy Anything in Images

SAM 3D Team, Xingyu Chen, Fu-Jen Chu +20

We present SAM 3D, a generative model for visually grounded 3D object reconstruction, predicting geometry, texture, and layout from a single image. SAM 3D excels in natural images,…

cs.CV2026

Human-level 3D shape perception emerges from multi-view learning

Tyler Bonnen, Jitendra Malik, Angjoo Kanazawa

Humans can infer the three-dimensional structure of objects from two-dimensional visual inputs. Modeling this ability has been a longstanding goal for the science and engineering o…

cs.CV2026

Diffusion Forcing for Multi-Agent Interaction Sequence Modeling

Vongani H. Maluleke, Kie Horiuchi, Lea Wilken +3

Understanding and generating multi-person interactions is a fundamental challenge with broad implications for robotics and social computing. While humans naturally coordinate in gr…

cs.CV2025

Reconstructing Hand-Held Objects in 3D from Images and Videos

Jane Wu, Georgios Pavlakos, Georgia Gkioxari +1

Objects manipulated by the hand (i.e., manipulanda) are particularly challenging to reconstruct from Internet videos. Not only does the hand occlude much of the object, but also th…

cs.RO2025

Visual Imitation Enables Contextual Humanoid Control

Arthur Allshire, Hongsuk Choi, Junyi Zhang +7

How can we teach humanoids to climb staircases and sit on chairs using the surrounding environment context? Arguably, the simplest way is to just show them-casually capture a human…

cs.CV2025

Reconstructing People, Places, and Cameras

Lea Müller, Hongsuk Choi, Anthony Zhang +3

We present "Humans and Structure from Motion" (HSfM), a method for jointly reconstructing multiple human meshes, scene point clouds, and camera parameters in a metric world coordin…