collaborators

17 papers

cs.CV2026

PatchScene: Patch-based Voxel Diffusion for Large-Scale Scene Completion

Qingdong Xu, Jiajun Zhu, Shilin Zhu +4

We propose PatchScene, a novel diffusion-based framework for large-scale LiDAR scene completion. Unlike existing methods that rely on global latent representations or dense voxel g…

cs.CV2026

Embodied3DBench: Benchmarking Low-Level Embodied Spatial Intelligence of Vision Language Models

Jiyao Zhang, Mingxu Zhang, Yitong Peng +8

Are current Vision Language Models (VLMs) ready to comprehend and reason about complex embodied interactions in 3D environments? We introduce Embodied3DBench, a robot-centric bench…

cs.RO2026

HiPolicy: Hierarchical Multi-Frequency Action Chunking for Policy Learning

Jiyao Zhang, Zimu Han, Junhan Wang +7

Robotic imitation learning faces a fundamental trade-off between modeling long-horizon dependencies and enabling fine-grained closed-loop control. Existing fixed-frequency action c…

cs.CV2026

SpikeStereoNet: A Brain-Inspired Framework for Stereo Depth Estimation from Spike Streams

Zhuoheng Gao, Yihao Li, Jiyao Zhang +7

Conventional frame-based cameras often struggle with stereo depth estimation in rapidly changing scenes. In contrast, bio-inspired spike cameras emit asynchronous events at microse…

cs.CV2026

FreeArtGS: Articulated Gaussian Splatting Under Free-moving Scenario

Hang Dai, Hongwei Fan, Han Zhang +3

The increasing demand for augmented reality and robotics is driving the need for articulated object reconstruction with high scalability. However, existing settings for reconstruct…

cs.RO2026

SpikeGrasp: A Benchmark for 6-DoF Grasp Pose Detection from Stereo Spike Streams

Zhuoheng Gao, Jiyao Zhang, Zhiyong Xie +5

Most robotic grasping systems rely on converting sensor data into explicit 3D point clouds, which is a computational step not found in biological intelligence. This paper explores…