activity
20242026
collaborators

6 papers

cs.CV2026

SparseStreet: Sparse Gaussian Splatting for Real-Time Street Scene Simulation

Qingpo Wuwu, Xiaobao Wei, Peng Chen +6

While 3D Gaussian Splatting has shown promising results in street scene reconstruction, existing methods require massive numbers of Gaussian primitives to capture fine details, lea…

cs.CV2026

Self-Improving 4D Perception via Self-Distillation

Nan Huang, Pengcheng Yu, Weijia Zeng +4

Large-scale multi-view reconstruction models have made remarkable progress, but most existing approaches still rely on fully supervised training with ground-truth 3D/4D annotations…

cs.CV2025

EMD: Explicit Motion Modeling for High-Quality Street Gaussian Splatting

Xiaobao Wei, Qingpo Wuwu, Zhongyu Zhao +5

Photorealistic reconstruction of street scenes is essential for developing real-world simulators in autonomous driving. While recent methods based on 3D/4D Gaussian Splatting (GS)…

cs.CV2025

Segment Any Motion in Videos

Nan Huang, Wenzhao Zheng, Chenfeng Xu +4

Moving object segmentation is a crucial task for achieving a high-level understanding of visual scenes and has numerous downstream applications. Humans can effortlessly segment mov…

cs.CV2025

High-Quality 3D Creation from A Single Image Using Subject-Specific Knowledge Prior

Nan Huang, Ting Zhang, Yuhui Yuan +2

In this paper, we address the critical bottleneck in robotics caused by the scarcity of diverse 3D data by presenting a novel two-stage approach for generating high-quality 3D mode…

cs.CV2024

Gaussian: Self-Supervised Street Gaussians for Autonomous Driving

Nan Huang, Xiaobao Wei, Wenzhao Zheng +6

Photorealistic 3D reconstruction of street scenes is a critical technique for developing real-world simulators for autonomous driving. Despite the efficacy of Neural Radiance Field…