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cs.RO2026

Handroid: Bridging Dexterous Hand and Humanoid

Ruogu Li, Chenyang Ma, Sikai Li +6

Dexterous hands and humanoid robots are typically developed as distinct embodiments: the former enable contact-rich manipulation at the object scale, whereas the latter provide mob…

cs.RO2026

DexVerse: A Modular Benchmark for Multi-Task, Multi-Embodiment Dexterous Manipulation

Yunchao Yao, Zhuxiu Xu, Tianqi Zhang +12

Building general-purpose dexterous manipulation policies requires benchmarks that go beyond isolated tasks to systematically evaluate policies across diverse interaction modes, sen…

cs.RO2026

Current as Touch: Proprioceptive Contact Feedback for Compliant Dexterous Manipulation

Chenyang Ma, Yunchao Yao, Zhenyu Wei +3

Compliance is essential for dexterous manipulation, yet existing solutions often rely on external tactile or force sensors that are costly, fragile, and difficult to deploy on low-…

cs.RO2026

DexCompose: Reusing Dexterous Policies for Multi-Task Manipulation with a Single Hand

Dihong Huang, Zhenyu Wei, Zhuxiu Xu +3

Dexterous manipulation policies can solve individual skills, but composing them to perform multiple tasks with a single hand remains challenging. Adding a new task on top of an exi…

cs.RO2026

CoorDex: Coordinating Body and Hand Priors for Continuous Dexterous Humanoid Loco-Manipulation

Sikai Li, Shuning Li, Zhenyu Wei +3

Humanoid loco-manipulation is often simplified into a stop-and-go process: walking to an object, stopping to manipulate it, and then resuming locomotion. It also commonly relies on…

cs.RO2026

Wiggle and Go! System Identification for Zero-Shot Dynamic Rope Manipulation

Arthur Jakobsson, Abhinav Mahajan, Karthik Pullalarevu +6

Many robotic tasks are unforgiving; a single mistake in a dynamic throw can lead to unacceptable delays or unrecoverable failure. We introduce Wiggle and Go!, a two-stage framework…

cs.RO2026

One Hand to Rule Them All: Canonical Representations for Unified Dexterous Manipulation

Zhenyu Wei, Yunchao Yao, Mingyu Ding

Dexterous manipulation policies today largely assume fixed hand designs, severely restricting their generalization to new embodiments with varied kinematic and structural layouts.…