collaborators

5 papers

cs.CV2026

Robust Global Structure-from-Motion via View Graph Pruning

Jiamin Xu, Lixing Yao, Weichen Dai +4

Structure-from-Motion (SfM) aims to estimate camera poses and reconstruct 3D structures from a collection of unordered images. Compared with incremental SfM, global SfM achieves be…

cs.CV2026

WildShadowRemover: In-the-Wild Video Shadow Removal via Detail-Preserving Video Diffusion Models

Jiamin Xu, Cong Wang, Zheng Dong +4

Video shadow removal in the wild remains challenging due to complex illumination, diverse shadow appearances, and limited training data. Despite its importance to numerous vision a…

cs.CV2026

TurboGS: Accelerating 3D Gaussian Splatting via Error-Guided Sparse Pixel Sampling and Optimization

Zheng Dong, Daifei Qiu, Pinxuan Dai +5

Consumer-level applications require fast optimization of 3D Gaussian Splatting (3DGS) with high-fidelity novel view rendering. However, existing 3DGS acceleration approaches still…

cs.CV2024

Detail-Preserving Latent Diffusion for Stable Shadow Removal

Jiamin Xu, Yuxin Zheng, Zelong Li +4

Achieving high-quality shadow removal with strong generalizability is challenging in scenes with complex global illumination. Due to the limited diversity in shadow removal dataset…

cs.CV2024

OmniSR: Shadow Removal under Direct and Indirect Lighting

Jiamin Xu, Zelong Li, Yuxin Zheng +4

Shadows can originate from occlusions in both direct and indirect illumination. Although most current shadow removal research focuses on shadows caused by direct illumination, shad…