activity
20232025
collaborators

5 papers

math.OC2025

Asymmetric Perturbation in Solving Bilinear Saddle-Point Optimization

Kenshi Abe, Mitsuki Sakamoto, Kaito Ariu +1

This paper proposes asymmetric perturbation, where only one player's payoff function is perturbed, for solving bilinear saddle-point optimization problems, commonly arising in mini…

cs.GT2025

On the Power of Perturbation under Sampling in Solving Extensive-Form Games

Wataru Masaka, Mitsuki Sakamoto, Kenshi Abe +3

We investigate how perturbation does and does not improve the Follow-the-Regularized-Leader (FTRL) algorithm in solving imperfect-information extensive-form games under sampling, w…

cs.GT2024

Approximate State Abstraction for Markov Games

Hiroki Ishibashi, Kenshi Abe, Atsushi Iwasaki

This paper introduces state abstraction for two-player zero-sum Markov games (TZMGs), where the payoffs for the two players are determined by the state representing the environment…

cs.GT2024

Boosting Perturbed Gradient Ascent for Last-Iterate Convergence in Games

Kenshi Abe, Mitsuki Sakamoto, Kaito Ariu +1

This paper presents a payoff perturbation technique, introducing a strong convexity to players' payoff functions in games. This technique is specifically designed for first-order m…

cs.LG2023

Learning Fair Division from Bandit Feedback

Hakuei Yamada, Junpei Komiyama, Kenshi Abe +1

This work addresses learning online fair division under uncertainty, where a central planner sequentially allocates items without precise knowledge of agents' values or utilities.…