3 papers
cs.HC2025
The interplay of user preference and precision in different gaze-based interaction methods
Björn Rene Severitt, Yannick Sauer, Alexander Neugebauer +3
In this study, we investigated gaze-based interaction methods within a virtual reality game with a visual search task with 52 participants. We compared four different interaction t…
cs.CV2023
VisionaryVR: An Optical Simulation Tool for Evaluating and Optimizing Vision Correction Solutions in Virtual Reality
Benedikt W. Hosp, Martin Dechant, Yannick Sauer +2
Developing and evaluating vision science methods require robust and efficient tools for assessing their performance in various real-world scenarios. This study presents a novel vir…
cs.HC2023
How to Tune Autofocals: A Comparative Study of Advanced Tuning Methods
Benedikt W. Hosp, Yannick Sauer, Björn Severitt +2
This study comprehensively evaluates tuning methods for autofocal glasses using virtual reality (VR), addressing the challenge of presbyopia. With aging, presbyopia diminishes the…